// MADE WITH STICK ANIMATOR V2.0 BY NAMZORG
// Compatible with Flash MX and higher
// Stage width : 300
// Stage height : 300
// Frames per second : 20
var myAnimation = [
20,
[[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,168.15],[202.9,167.2],[202.9,167.2],[202,181.3],[202,187.9],[202,187.9],[202,187.9]],
[[202,125],[202,125],[202,121.2],[202,116.5],[202.9,111.8],[202.9,109],[202.9,106.15],[202,103.35],[202,100.5],[202,93],[200.1,87.35],[200.1,87.35],[202,135],[202,135],[203,151],[205,163],[219.85,171.9],[217.95,189.75],[220.75,189.75],[218.9,188.85],[219.85,189.75]],
[[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,151],[205.75,163.45],[219,171],[217,189],[219,189],[219,189],[219,189]],
[[185,138],[189,149],[189,149],[189,149],[189,149],[189,149],[189,149],[189,149],[189,149],[189,149],[189,149],[189,149],[195,153],[195,153],[195,166],[204,167],[231,183],[234,187],[236,190],[236,190],[236,190]],
[[168,139],[194,133],[194,133],[194,133],[194,133],[194,133],[194,133],[194,133],[194,133],[194,133],[194,133],[194,133],[188,169],[188,169],[188,182],[206,184],[216,190],[217,189],[219,190],[219,190],[219,190]],
[[219,137],[216,148],[216,148],[216,148],[216,148],[216,148],[216,148],[216,148],[216,148],[216,148],[216,148],[216,148],[210,153],[210,153],[210,166],[207,168],[216,188],[234,187],[202,188],[202,188],[202,188]],
[[236,138],[211,132],[211,132],[211,132],[211,132],[211,132],[211,132],[211,132],[211,132],[211,132],[211,132],[211,132],[217,168],[217,168],[217,181],[206,185],[233,189],[217,189],[219,188],[219,188],[219,188]],
[[189,175],[191,176],[191,176],[191,176],[191,176],[191,176],[191,176],[191,176],[191,176],[191,176],[191,176],[191,176],[191,176],[196,178],[196,191],[197,190],[197,190],[179,189],[178,190],[178,190],[178,190]],
[[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[182,197],[172,192],[173,191],[173,191],[155,191],[154,191],[154,191],[154,191]],
[[215,175],[213,176],[213,176],[213,176],[213,176],[213,176],[213,176],[213,176],[213,176],[213,176],[213,176],[213,176],[213,176],[205,179],[205,192],[197,190],[197,190],[179,189],[178,190],[178,190],[178,190]],
[[221,198],[221,199],[221,199],[221,199],[221,199],[221,199],[221,199],[221,199],[221,199],[221,199],[221,199],[221,199],[221,199],[221,198],[228,196],[173,191],[173,191],[155,191],[154,191],[154,191],[154,191]]
];
var currentFrame = 0;
var lastFrame = 20;
this.createEmptyMovieClip("Head",1);
with(this.Head){
var a, rad;
lineStyle(0);
beginFill(0x000000,100);
moveTo(0,-6.5);
for(a = 0; a<= 360; a++){
rad = (a*Math.PI)/180;
lineTo(Math.cos(rad)*6.5,-6.5+Math.sin(rad)*6.5);
} endFill();
}
this.onEnterFrame = function ()
{
clear();
lineStyle(5,0x000000,100);
if(++currentFrame > lastFrame)
currentFrame = 0;
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][currentFrame][1]);
lineTo(myAnimation[3][currentFrame][0],myAnimation[3][currentFrame][1]);
lineTo(myAnimation[4][currentFrame][0],myAnimation[4][currentFrame][1]);
lineTo(myAnimation[5][currentFrame][0],myAnimation[5][currentFrame][1]);
moveTo(myAnimation[3][currentFrame][0],myAnimation[3][currentFrame][1]);
lineTo(myAnimation[6][currentFrame][0],myAnimation[6][currentFrame][1]);
lineTo(myAnimation[7][currentFrame][0],myAnimation[7][currentFrame][1]);
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][currentFrame][1]);
lineTo(myAnimation[8][currentFrame][0],myAnimation[8][currentFrame][1]);
lineTo(myAnimation[9][currentFrame][0],myAnimation[9][currentFrame][1]);
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][currentFrame][1]);
lineTo(myAnimation[10][currentFrame][0],myAnimation[10][currentFrame][1]);
lineTo(myAnimation[11][currentFrame][0],myAnimation[11][currentFrame][1]);
Head._x = myAnimation[3][currentFrame][0];
Head._y = myAnimation[3][currentFrame][1];
var dx = myAnimation[3][currentFrame][0] - myAnimation[2][currentFrame][0];
var dy = myAnimation[3][currentFrame][1] - myAnimation[2][currentFrame][1];
var d = Math.sqrt(dx*dx+dy*dy);
Head._rotation = (Math.atan2(dy,dx)*180/Math.PI)-90;
Head._xscale = Head._yscale = (d/13)*100;
}; |
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